Archive for the ‘Walkthrough’ Category

Battlefield Bad Company 2 Cold War Hard Walkthrough

Posted by Attila On March - 10 - 2010

Battlefield Bad Company 2 Cold War Hard Walkthrough. This level serve as a tutorial level and teach you the basic stuff you need to know later on.

Battlefield Bad Company 2 Operation Aurora Hard Walkthrough. This is the first level of the single player campaign. This level serve as a tutorial level and teach you the basic stuff you need to know later on. This level also put you in WWII where a team of marines when on a commando mission to capture a scientist who worked on the Aurora device.

Hearts of Iron III Gameplay 1 Invasion of Italy

Posted by Attila On February - 19 - 2010

Hearts of Iron III is a game i played a lot lately and many people asked me by chat what it was and wanted to see some video of it. Since that game really isn’t much of a graphical game and more a mind game. This video will has commentaries that you can lisen to where i explain what I’m doing.

The gameplay video is set to 3 time the speed i played it so that you guys don’t fall asleep. I also invaded Italy because it would not take too long…

Call of Duty Modern Warfare 2 Gameplay Walkthrough Available Now

Posted by Attila On November - 18 - 2009

The Call of Duty Modern Warfare 2 Gameplay Walkthrough is now available in 3 act.

You can watch the The Call of Duty Modern Warfare 2 act I Gameplay Walkthrough that contain the missions, S.S.D.D, Team Player, Cliffhanger, No Russian and Takedown

Then you can watch the Call of Duty Modern Warfare 2 act II Gameplay Walkthrough with the missions ; “Wolverines!”, The Hornet’s Nest, Exodus, “The only Easy Day… Was Yesterday”, The Gulag and Of their own Accord.

Finaly you can watch the Call of Duty Modern Warfare 2 act III Gameplay Walkthrough that has the missions; Contingency, Second Sun, Whiskey Hotel, Loose Ends, The Enemy of My Enemy, Just like Old times and Endgame

Last of pokemon emerald and news

Posted by deryni On June - 11 - 2009
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The following is an update. I am no longer doing the pokemon emerald run. I would like suggestions for rnthroughs. doesn’t have to be the things I suggested. I lost soooo much Pokemon emerald footage that I don’t want to do it again. I am open to any ideas and please to do give them.

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Pokemon emerald walkthrough part 2

Posted by deryni On May - 30 - 2009

This is the second installment in my Pokemon Emerald Walkthrough. I will not be posting these on dateyourgame as soon as I put them up so I don’t clog the homepage with my stuff. I catch my second pokemon in this video and it’s a zigzagoon. I am using a zigzagoon because of the normal type and the pickup abbility. I have 5 episodes up and around 3/4 of the game recorded. I will be posting them when I am done the recording most likely. Pokemon games are extremely strategic if you were wondering why some would make a pokemon game runthrough. They require a good amount of strategy if you wish to actually succeed in them. I have been playing these games since I was quite little so I have a bit of a knack for them you might say.
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Pokemon Emerald narrated playthrough part 1

Posted by deryni On May - 22 - 2009

In this video I get through the beginning story and choose treeko as my starter. I chose treeko because I wanted a bit of challenge plus I don’t see many treeko runs out there. I used camtasia to record this and the Visual Boy Advanced emulator. I will be posting the rest of this run currently there is only 4 videos but I have got somewhere around 13 videos of footage recorded. I will be periodically posting these on Dyg after this weekend.

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Empire Total War Gameplay French Chronicle 3-4-5

Posted by Attila On April - 2 - 2009

In this episode, I don’t have much to say about the battle other then explaining how I defend forts. Many people would believe that defending the wall is the best way to win a fight. But actually, like in previous Total War it isn’t so. By defending the wall in Empire Total War, you divide your army and you force them to fight in melee. Armed Citizen are worthless in melee, so defending the walls with them mean letting them die. On the other hand the gun of an armed citizen kill enemies as well as any other gun. So this mean that their strength. The enemy AI is focusing on capturing the flag in the middle of the fort, and he must hold it 2 min. This mean that by deploying your army on the path leading to the flag, you maximize the time where the enemies are under fire without shooting back. Since they hold the flag they remain under fire and if they hold it long you can send 1 unit to set foot in the flag zone to restart it. This strategy allow you to hold your fort very easily with a minimum casualties.

In this episode the war against Savoy keep going and I finish the British armies on that pillage a port. In an attempt to slow down the pace of Savoy raid they do on my territory, I send a small army to fight them on their territory. The Savoy response is to send all their forces into the fight.

Because of the number of enemies cavalry I was force to face, I rapidly switched my soldier to bayonet and the melee fight followed. It was clear early on that I would not win this battle and all I could do is to make my soldiers old the longest and regrouping them. While this is a defeat, it does have much consequences on the campaign.

This battle is actually the most decisive one in the war against Savoy. Savoy choose to attack Paris, while I didn’t have much regular troop there, Paris is defended by a lot of armed citizen. Those units are not very good, but at the same time, they have a lot of guns to kill the enemies. So The battle quickly turned to my advantage and the enemies found themselves surrounded by a greater number of gun. One of the aspect a few people pointed out is the fact that when I make my final charge a few of my armed citizen nearly panic. Well from my point of view, this is meaning less. Armed Citizen are highly expendable troop since they refill automatically and even if all armed citizen had panic the regular troop would have finish the fight anyway. Armed citizen are expected to panic so it’s no big deal.

Men of War Coop

Posted by Attila On March - 31 - 2009

This is an other video of Men of War in Coop. In this mission you need to hold a series of trench against an overwhelming german assault. The key to the fight is really cooperation and well placed airstrike. As you can see in this video this game contain a lot of vehicle and artillery of all kind, so at the end of the video I show the Thor Cannon we captured later on as an exemple. Enjoy!

For all of you wondering where this game is available visit.
http://www.dateyourgame.com/men-of-war/

Empire Total War French Chronicle 2

Posted by Attila On March - 26 - 2009

This chronicle start with a naval battle. I actually don’t have much to say about the battle other then it was even in term of fleet strength. I used the line formation without much success considering the ship AI really didn’t followed the line in an effective way. So I lost 3 ship while the Dutch lost all the fleet. But while I won, this battle pretty much made my remaining fleet useless from a strategic point of view.

Back to the strategic level of the game, the first action I took was to exempt London region from tax in order to slowly convert the hostile population to their new master while getting more reinforcement from the continent to continue the war. As you can see, the mighty british army reacted to the war, but was ineffective at blocking my reinforcement.

My second priority was to push back the british small armies and rebels away from london and I divided my forces to achieve it. In England after some skirmish around the place I capture Scotland without much opposition and the city turn out to be fairly easy to please by just exempting them from any tax.

While the war rage in England in the south of France, Savoy start a raiding campaign against me and it promise to be annoying for a while without really hurting me much. That would lead me to weaken my defense on the German front and give the opportunity to my enemies there to attack with false hope to capture my territory.

Legendary, Episode 5.

Posted by BiscuitDude On March - 23 - 2009

Episode 5: Blood and Bullets.

Join the Council in an attack on LeFey’s lab, hidden underneath a cathederal.

Legendary, Episode 4.

Posted by BiscuitDude On March - 23 - 2009

Episode 4: Full Moon.

Scout the English countryside for one of LeFey’s secret research laboratories.

Legendary, Episode 3.

Posted by BiscuitDude On February - 25 - 2009

Episode 3: All Fall Down.

Bring down a Golem rampaging around Times Square in order to retrieve Pandora’s Box.

Legendary, Episode 2.

Posted by BiscuitDude On February - 14 - 2009

Episode 2: Escape From…

Battle creatures on the New York streets and subways, whilst attempting to rendevous with Vivian.

Legendary, Episode 1.

Posted by BiscuitDude On February - 11 - 2009

I’m back! I finally overcame this games initial show stopping issue by, how you ask? Actually recording the game whilst playing it, weird I know, but enough jabbering. One new episode each day and I’ll add my other walkthroughs as well later.

Episode 1: Flashpoint.

Escape the New York museum and rendevous with Vivian.

Evil Genius review and …game design ?

Posted by Greatdictator On January - 12 - 2009

Yes you read it right, I finally have another review up and i found something that some of you guys might be interested in…but first a review :D….of 2009 DUN DUN DUN!!!!

btw i was sick on the day i recorded my voice


basics of what i was talking about
EG review

Focus on style and base design

Almost like Dungeon keeper

Funny AOI missions like stealing the Eifel Tower by shrinking it , planting a fake diplomat
in one of the 5 factions and stealing mr Sunggules

Loot is usefull for more then just decorateing like researching new items

You get a funny radio broadcast even if youll mostly hear the same one

would have been better with cinematics for some AOI

Traps combos encourage base design and trap laying by rewarding combos with money

Minios are easy to know what they do and research is fun and simple

AI is good but it will do some really stupid things at times

Agents and tourists

Building hotels to occupy tourists

Stats and minion care

Lots of funny interrogations and funny objects like brain washing machine

Certian traps are funny as well

game is frustrateing and fun at the same time mostly due to how long it takes
for you to gather money

lots of looney and creative henchmen…and wierd too

Super agents are annoying but satisfeing when you finally defeat them

Evil geniuses have some diffrneces but more locations or special islands for each would
have been better

only 3 same superweapons for each

Game is fun

The game design video:

hope you enjoy
GreatDictator

Left 4 Dead Walk Through Death Toll Campaign

Posted by shadowzack On November - 22 - 2008

The Turnpike

The Drains

The Church

The Town

Boathouse Finale

the 2nd campaign walk through of left 4 dead

Legendary, Chapter 2.

Posted by BiscuitDude On November - 19 - 2008



Chapter 2: Escape from…

Crawl around New York’s subways and rendevous with Vivian.

Legendary, Chapter 1.

Posted by BiscuitDude On November - 19 - 2008


Chapter 1: Flashpoint.

Escape the New York museum and rendevous with Vivian, whilst surviving an onslaught of mythological beasts.

Legendary Prologue.

Posted by BiscuitDude On November - 19 - 2008

The truth about Pandora’s Box…