Archive for the ‘Review’ Category

Battlefield Bad Company 2 Operation Aurora Hard Walkthrough. This is the first level of the single player campaign. This level serve as a tutorial level and teach you the basic stuff you need to know later on. This level also put you in WWII where a team of marines when on a commando mission to capture a scientist who worked on the Aurora device.

Nexus the Jupiter Incident Star trek Universe at war mod

Posted by Attila On February - 20 - 2010

Nexus the Jupiter Incident Star trek-Universe at war

With the release of a few games base of sci-fi series like Star Trek Online and Stargate Resistance. I remembered Nexus the Jupiter Incident, a game very few people seem to knows unlike Homeworld series or Sins of a Solar Empire. Nexus the Jupiter Incident never reached it’s full potential as it was suppose to when named Imperium Galactica III. But still have some really impressive capacities and a few mod maker took advantage of this by making amazingly good looking mods. Star trek Universe at war mod is probably one of them.

This video feature a mission I created myself in less then 10 min, thanks to the Skirmisher mod and the very easy mission editor that the game provide. I put the game in cinematic mod so the AI controls the ship and camera with a good looking result. I hope you will enjoy even is space games don’t attract as many people as other type of games…
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Europa Universalis III and Expansions: Review

Posted by Kinshejsi On August - 19 - 2009

This is a video review for the game Europa Universalis III and both of it’s expansions: Napoleon’s Ambition and In Nomine. I would advise getting both expansions if you consider buying it. They can’t be installed seperatly, you got to install NA before IN, but it’s mainly IN that adds a lot of new gameplay options and fixes a lot of bugs.
For someone who never heard about the Europa Universalis or hearts of iron games, these games can be considered as a very detailed Total War campaign without playable battles.
Watch the review for more info:

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Here’s the written review if you didn’t understand everything:

Well that’s the question. Europa universalis III, a very addictive unique empire managing game where you lead your empire from the start of the renaissance era till the end of Napoleon, that is if you installed both expansions. Now what do people think when they first see this game: BOORING. That’s people judging by appearance, the beauty of this game lies in the core, it’s the gameplay, not graphics that makes this game so interesting. After this review you can determine yourself if the game is as boring as it looks or the game is well worth playing.

The game has only one game mode and that’s campaign. At the screen to start a campaign you’re able to chose between several periods, well not only periods you can actually chose any date between 1399 and 1821. And I really mean up to the day. The game is historically correct in territory up to the day. Even though you can chose any day, the game provides you with the best dates to start with. You can chose to start at the fall of Byzantium or fight the American war of independence, at the bottom you can see which factions are best to play for that period. At these periods most factions are best balanced and at peace so it’s often the best moment to start a campaign. There are in total 313 factions you can play with, from Europa, to the native Americans, Africa, India, China. Not every faction gives a different gameplay experience tough. For example playing like small factions in the HRE feels a bit the same, still if you play the outcome of each game will be very different.
The game is meant to be played as one of the big European factions but you’re still able to chose to play every faction on the map. More experienced players will have a challenge and lot of fun surviving and expanding with a small nations between the superpowers. Or they might start as a native American faction and defend themselves from the European colonists.
If you click on a faction, you can see on the right the difficulty playing the faction and it’s ‘stars’ for military, economy and diplomacy.

The game is very detailed, far to detailed to explain everything in this 10 minutes review. So I will just discuss the most important points. The stability of your nation is very important, if not the most important factor of this game, stability is determined from -3 to +3. If you have a stability of -3 and you have a big empire then you’re pretty much doomed, rebels will start to pop up everywhere, your income will be cut down and after a while when they see you’re struggling, other factions will declare war on you to finish you off which can be pretty annoying if you have put all that time building your empire.

But most of the time stability drops are your own fault. Stability can decrease by attacking other factions without having an casus belli (reason for war), making stability decreasing decisions on the many ingame pop up decisions and doing something that makes your people lose faith in you, like getting in financial trouble or having a bad reputation. You can increase your stability by investing money in it, the more money you spend on your stability the faster you’re empire will be more stable but the less you can invest in technological progress, structures and military. You can also increase your stability by successfully completing missions or making a stability increasing decision on the pop up decisions you get in the game.

Each faction can chose several national idea’s, these idea’s have a great effect on what kind of nation you want to be, you have land, naval, exploration, cultural and state decisions. Factions that want expand to the new world will take the ‘quest for the new world’ idea so they’ll be the first to colonise the best spots of the new world. While factions that want to conquer Europe will chose land idea’s that increase the power of their military. You can have up to 12 national idea’s in total, the amount you can have depends on the level of your government technology, the higher the level, the more national idea’s.

Another very detailed factor in this game is diplomacy, you can request military access, give money, form alliances or declare war. Every nation has a relation from -200 to 200 with you. You can increase your relations by doing favourable things for other factions like giving them gifts or make beneficial deals and if you keep a good reputation, factions will gradually like you more. Your relations will decrease by doing harm to this faction or by having a bad reputation. You can get a bad reputation by continuously declaring war on other factions and making high demands when you’re victorious.
When factions have bad relations with you, they will be less likely to accept any agreements and will be more likely to attack you. Alliances are agreements between you and another nation to support each other in war, this means that if an allied faction goes to war or gets attacked by another faction you will get the option to join the war. If you decide not to join then your relations with this faction and other of your allied factions will suffer greatly. Diplomacy is very important since if you don’t have any allies nor anyone who likes you, your neighbours will gang up on you and get you in a rough war you’d probably lose.

You’ll probably spend most of your time fighting wars. You can play and expand peacefully but that tends to get rather boring. In each war both sides have a leader of war. The leader is often the nation that attacked or got attacked. If the leaders decide to stop the war all allied factions will stop too, which is sometimes annoying when you’re allied and you were owning the opponent then suddenly you’re ally makes a lame peace deal that doesn’t gain you anything. The degree of you winning a war depends on how many battles you won and how many territories you occupied. It is displayed as a percentage in the right down corner of the game. Once this percentage is high enough, you will be able to make peace and force your opponent, to give money, regions or become your vassal.

During a war, you can only occupy provinces, they will not be a part of your empire until the enemy nation accepted his defeat and gives the provinces to you. It’s sometimes frustrating when you fight wars against big nations that they will only accept you taking 3 to 5 provinces of them while you occupied all their lands. On the other hand if you lost a war yourself, you will only lose that much provinces. After you made peace there’s a truce that you won’t attack the other faction for 5 years meaning you can’t continuously attack the same faction without suffering a major stability drop. At the end of the game most factions have grown pretty big and made strong alliances, this can make you end up in large, epic world wars where you and your allies fight the opposition in Europe and the various colonies throughout the world.

Being in a state of war all the time is devastating for your country and will result in the rise of rebels and a decreased income, so it’s often best to make peace and stay at peace for a while.
Battles are essential in winning your wars.
You can’t fight battles yourself like in the total war games, they are determined with a dice rolling system which may seem kinda awkward and look like RISK. The higher the dice roll the more casualties you inflict. This number of casualties is dependant of the largeness of both armies. There are several factors that increase your dice roll tough, fighting in hilled territory or near a river will decrease the power of the attacking army. While good generals, morale and technological superiority will increase the power of your army. These factors can gain you a victory when you’re seriously outnumbered. In my opinion a small improvement they could’ve add is you being able to set tactics for you’re army.

The game keeps you entertained with several historical events. At the end of the 15th century till the end of the game you slowly discover more and more of the world, giving you a chance to escape Europe and colonize the far away places. Pirates will start popping up in the 16th century blockading docks which will force you to create a strong navy. Another event in the 16th century is the spread of the protestant and reformed religion across Europe. You’ll have to deal with religious zealots trying to spread their religion by force and sometimes have to change your state religion to one of the heretical beliefs.

In the 18th century you’ll see an increase in nationalism and revolutionaries in your lands. Such as colonial separatists like USA, Canada and Venezuela who want to be freed from their European motherland. These events give you a change to the continuous sometimes repetitive war faring, economy and diplomacy improving you’re doing the 400 years you play.

Having said all this, I haven’t even explained half what this game is about at all, like national idea’s that help you forge your faction into the nation you desire, your servants who will help you preserving and expanding your empire, economy with centers of trade and monopolies, different map views, the holy roman empire, papacy, crusades and much more.

The game also has a multiplayer mode. Here each player can chose a faction and play just like the single player campaign. Playing co-op with some friends is fun and makes the campaign a lot easier knowing that your neighbours have your back.

The game might be a bit overwhelming for someone playing an Europa universalis game for the first time. You can find a lot of info on the wiki, http://www.paradoxian.org/eu3wiki/Main_Page , which can serve as a guide.

Europa universalis III is a great strategy game with much realism but not so realistic that it would get boring. The game does have a very slow pace, it will take several hours to finish a campaign even when you play on max speed, my average campaign takes longer than a dat, still you can save the game whenever you like making it optional to play one hour a day. It’s a shame the battles aren’t playable and the graphics aren’t up to date. Still this is the most detailed strategy game I’ve ever played, it’s not a mindless first person shooter or a strategy game with stupid ai, it’s a game where you have to think of every action you make because every action has an effect on your own and other nations.

If you didn’t fully understand everything I said, the full written review can be found on DYG and if you have anymore questions feel free to ask them.

Greatdictator reviews : Spore Galactic adventures

Posted by Greatdictator On July - 24 - 2009

Spore galactic adventures is the first expansion (if you count out the cute & Creepy pack ) and it does what any expansion should it expands the experience of the gameplay as well as adding a lot of stuff while all the new captain parts are great I was kinda hoping for some new parts for the creators but hey the adventure creator makes up for it.

I still had my issues with the limitations especially in the limitation of acts …but when you realize it …you can make larger adventures except in parts and by parts I mean think of it as making your own episodic content

making these and sharing them are is a blast and you learn all sorts of ways to make things for instance trying to make a spaceship out of building parts.

Now I did have some issues while the settings for your creatures are quite deep as to how they will react and act during that act and or move ….now I had some issues where characters where they are suppose to be friendly in one act and the bad in the next …i cant seem to attack them cause they are still in friendly stance even though they are attacking me.

There’s also times for when I made my city in the sky adventure where characters don’t seem to move at all when they are on a building or something .
And the AI sometimes screws up on the set paths .

But all of these are issues that I believe will be fixed in a patch or something .

But still what game in which you get a lot of creative options you DON’T have some issues , the adventures that will come from the spore community I’m sure will be great.

And yes I know I said im gonna review Paraworld next but this was a lot faster to do and I had to put out something last week .

Till next time

Greatdictator reviews : Overlord 2

Posted by Greatdictator On July - 6 - 2009

Welcome to the written portion of the Overlord 2 review for DYG hope you enjoy it .

A game like Overlord 2 is undoubtedly one of those game that isn’t exactly THE BEST but is rather close up there , by not only being fun but also adding its own style and charm ….and even yes it is sorta like pikmin….its in my eyes from what I know of and seen of pikmin .better.

Overlord 2 is an overall improvement over the original , the story starts out by Gnarl telling you that the minions have been scouring the lands for a new Overlord , since at the ending of raising hell one can see one of the mistresses pregnant , so you start out as a child in the small town of Nordberg there’s almost something Fable 2′ish to it.

Once you manage to escape the now new power in the land namely the Glorious empire that has put a ban on all things magic…and guess what you have magic in your veins , now I guess one can think of these guys as nazis of magic but whatever the reason once you escape them and get frozen your minions take you towards your new underground tower where they raise you up till your old enough to start bashing baby seals .
As mentioned in the video review the games story is still interesting just like the first one and the expansion .

Gameplay has been overall improved with not just making the minions even more fun to use , one of the main new features are the mounts the mounts are what they imply mountable animals , sadly the even though there are 3 mount types for various colors they aren’t used as much as you do the wolves so that’s a bit disappointing but its still fun when you do use them , this game is a lot more focused on minions and their ability’s sure most of the puzzles are still based on what color minion you have but this time their a bit more challenging and requier’s a bit more active role , some minions like the blues can now blink through enemy’s if you guide them through it or to clear away the magic radiation in the tower wastelands area .

2 Additional gameplay mechanic’s are the catapult sections and the ships sections , while they are both fun and enjoyable the game doesn’t implement the ship as much as I had initially hoped for hell they could have made a ship battle between the elf’s and the empire and you could have boarded an empire ship with a catapult and there you go you get the best of both worlds .

The spells have pretty much been revamped instead of having a fireball as your first magic spell you get a lighting attack initially this isn’t very usefull against enemy’s , but the alternative use for it is so much better you can now actually take control over slaves , people and citizens and turn them into….your slaves ( double loss for the slaves then he he ) , while in an area that isnt a town you’ve already conquer’d these slaves serve as cannon fodder to distract the enemy until you can kill them , while in a conquer’d town you have a hundred citizens that can be either turned into slaves or be killed since instead of being evil and somewhat evil you choose between being EVIL and REALLY evil ( in other words being dominant or being chaotic ).
The light RPG mehanics are present but expanded this time by having the ability to upgrade your minion’s hives , but the forging is a bit more streamlined this time around but lost a bit of a personal touch to it though .

As mentioned in the video review the game , the new enemy’s also pose a whole new level of challenge where I hardly died in the original I found it rather difficult to survive as many times in this one , since the formation ability gives the empire units almost ridiculous defensive boost until you kill their commander that is which adds a somewhat more tactical thought to the game .

One of the more fun aspects is still the ability to turn your tower or domain of evil more comfy , this time you have a lot more options by having 3 different mistresses ( one being a ghost …so that’s akward if you please her into bed ) whoever you choose to be first mistress you get her set of stuff of course you can change between mistresses to mix it up as much as you like .

The graphics and art design is even better then the original , with small animations touches in both minions and the animations…in all of this both video and this text I forgot to mention that the humor is still present , weather it be the fat …and almost scary fairy’s to the large emphasis on killing baby seals it still retains the same humor as the original although , some of the best lines are still delivers by Gnarl although there aren’t as many of them ( in my opinion ) as there were in the original .
For some reason the minion AI doesn’t seem as effect when it comes to bringing back stuff in the original after they break something they pick it up and put it on or bring it to you but in this one there were more then enough times where I had to send out another minion to pick it up , but the minion AI besides on that aspect is an improvement .

Overall this Overlord is an improvement over his predecessor ….and he didn’t lock himself in an eternal abyss , but like its predecessor it isn’t a perfect game but its still good….erh bad EVIL fun

Check in again when I review Paraworld .

Greatdictator reviews : Overlord

Posted by Greatdictator On June - 22 - 2009

Hello everyone today review is a bit longer since i try to make my reviews as short as possible but i made this one as best as i could since i really like it and in celebration of the upcoming sequel Overlord 2…now with 100 % more evil , minions , mistresses and fluffy animals……to kill.

I wanted to make a written review for this game as well but i think i put in so much into the review i think i basically covered most of it …. so i hope you guys enjoy…and please comment on both here AND in the comments section of the video and help me out here.

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Greatdictator reviews : Prototype

Posted by Greatdictator On June - 18 - 2009

You can shape shift , you can read other peoples minds by absorbing them and becoming them , YOU are Alex Mercer one of the most badass of super heroes , this game is essentially 40 % spiderman web of shadows , 40% Infamous , 10% Left 4 Dead and 10 % God of war….but heres a thought they really should have called it TENTACLE RAPE THE GAME

The Sims 3 Review – ZeitgeistReview

Posted by ZeitgeistReview On June - 9 - 2009
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ZeitgeistReview reviews The Sims 3 on the PC and the Mac. The game was just released today, so this is an early look at it!

Greatdictator reviews : The Godfather 2

Posted by Greatdictator On June - 7 - 2009

Hello everybody today i’m reviewing a game based of a little old movie called The Godfather 2 the worst part of those movies is the fact that the music gets stuck in your head very easily….but now lets proceed to blow stuff up shall we ?
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Greatdictator reviews : The Sims 3

Posted by Greatdictator On May - 31 - 2009

Life is fun….especially virtual life and there’s no better evidence of that then the SIMS 3….why are they so successful i don’t know really but i’m a bit glad that they are.
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Greatdictator Reviews : Left 4 Dead

Posted by Greatdictator On May - 21 - 2009

Wow i really haven’t done any FPS games lately D:….anyways ZOMBIES AND CO OP.

This is my review of Left 4 Dead that I experienced during the Freaky Friday. In this review you will see some coop and some adverserial gameplay and some amazing cutscene from the game. I hope you will enjoy!

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Men of war – Operation Citadel

Posted by IIIYURYIII On May - 17 - 2009

This is my second and last fanmade video. It was inspired on Operation Citadel (Battle of Kursk).
I have made a good research before this video to achieve the best result.
I tried to use historically accurate weapon and situations, like Russian artillery strike on German positions before the operation main objective begins, the heavy Russian defenses, panzer Kiel formation, heavy minefields, elephants being annihilated by infantry and tanks burning like torches. Finally the retreat of the Germans.
This video is a non stop action – it´s a must see video!!
Please don´t judge me so hard.

Press HQ and pump up the volume:

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Greatdictator Reviews : Army Men RTS

Posted by Greatdictator On May - 5 - 2009

You always wanted abit more action with your army men…did you ever play any of the Army Men games ? Well if thats the case you might enjoy this one if you just started to get into RTS games…i mean want to start getting into them :D have fun.
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Greatdictator reviews : Tropico

Posted by Greatdictator On April - 28 - 2009

Looking for a nice peaceful island with no tyranny and oppression? Well you’re on the wrong island because this is Tropico! Ruled by a GREAT Dictator, (pun fully intended) obey, or do you wish to get shot?
If you’re looking for another Sim City game this one isn’t it because in this one you can actually lose control of your island and citizens rebel. The games music and graphics are totally great. This is one of the few games out there that’s hard to find faults in.
Let’s hope Tropico 3 is just as good as the first 2. I can’t wait to have my dictator walk around the streets!

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Greatdictator review : Red Alert 3 Uprising expansion

Posted by Greatdictator On April - 16 - 2009
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Its single player is its worst enemy except for the gameplay in the Yuriko missions , some new music is added to the soundtrack and is still great , Challenge is the high point of the game and the units even though overpowerd their still kickass and crazy . Overall not bad for a Single Player expansion but unless your a really devoted C&C fan you might want to wait till the price is down to 10 to 5 dollars.

Greatdictator reviews : Red Alert 3

Posted by Greatdictator On April - 10 - 2009

Today’s review features a guest who helped me co-produce this piece to the awesomeness that it is .

Red Alert 3 is one of the funnest game I’ve played, even though it came out somewhere close to the end of 2008. It is DEFINITELY the RTS of 2008. Why, you ask? because it’s fun.  The units are crazy and pure fun to play with. The cut scenes are just campy and fun to watch and the story isn’t far from loony either. It makes you want to kick ass in co-op mode or the single player. The awesome music returns as well with Frank Klepacki returning to make new music and remix old tunes into one of the best game soundtracks out, with remixes from both Hells March versions as well as a whole new one.

The AI will test you at times since it has received a VERY significant improvement in both single player and skirmish. Many RTS games don’t have any sort of naval warfare or if they do it’s an afterthought but not in Red Alert 3,  heck in this one you can build nearly your entire base on the water. The game also has a World Builder tool and has recently released SDK which will allow modders to make even better and crazier mods then found within C&C 3 .

Now on a final note to all those of you who manage to purchase the premiere edition before April 30th 2009 you can get a beta key for the next C&C game, now how awesome is that! If your reading this now you still have 20 days till then to pick it up.

So Commander, I will see you on the Battlefield!

Greatdictator

Dawn of War 2 and BattleForge beta Overview

Posted by Greatdictator On February - 23 - 2009

These are my impressions of the Battleforge and Dawn of War 2 beta please note that by the time you watch this video the betas are over but they should still give you a nice overview of how the game actually is….or for the most part at least .

Dawn of War 2

Battleforge

Goodbye Tabula Rasa

Posted by Greatdictator On February - 23 - 2009

Well Tabula Rasa what can i say about it …its not like any other MMO out there its fast paced , the enemys are fun to fight…and i never thought id feel like a badass in an MMO but i did when i mowed down a platoon of Thrax infantry with a chaingun , blow em up with a sonic cannon or torch them with a flamethrower but the short adventures i had in Tabula Rasa were definetlly filled with fun….oh and the emotes there are a plenty….well you can still try it till Febuary the 28th…..so what you waiting for try it its free.

DONT go TB dont go.

Defense Grid The Awakening Demo review

Posted by Greatdictator On January - 17 - 2009

Something really quick …and the written review here isnt the text but things i missed out and or might have not mentioned

Defense Grid Demo written review

Now the best way you can describe Defense Grid is a Sci Fi version of the Warcraft 3 map Tower Defense and quite personally i prefer this one for a couple of reason first off the graphics are well polished , art style is great in level design and enemys …now the enemys there ae several of them in the demo and alot more in the full version but the most interestign is the one who can teleport an enemy infront of him…but DAMN those boss enemys are quite though.

The main goal of the defense game is to prevent the enemy from obtaining the power cores and if i heard right you lose power in a sector the more you lose of them…an additional danger to this is the fact that once the enemys that are killed while carrying them the cores dont respawn but slowly drift back and they can be recaptured by the enemys if they get too close.

Now all towers dont work the same so range and attacks might differ so you also have to think about where your going to place them as well for example the flamethrower tower has low attack but can attack multiple enemys at once and has a low range so you have to put it somewhere where enemys pile up and where he can hit the most of them , or the laser tower which burns enemys after it stoped shooting the enemys will continue to take burn damage until they cool off.

As stated in the review the gameplay is implemented with the level design but i aint sure if theres a pause button but if there isnt then that adds to sort of a need for quick thinking especially when you see the aliens comeing closer on the radar…i still find the radar to be a very nice thougch so you know which kind of enemys are comeing.

Now on a last note i know that this review is short but…hey i didnt play that much alright.
The game supports achivments as well and the games interface as well as its camera as yuve seen there is no mouse cursor…which made me instantly think if the developers would have ported this onto the Xbox Live Market place since like is said the games interface definetly would be up to the job of playing this game with a joystick and it isnt as fastpaced as other console RTS games so the palyer has time to select tha twhich he wants and build it up.

All in all i hardly found any complaints except that the demo was short…so i would urge you all to go out and try the game hopefully you guys will like it .

Have fun.

Greatdictator

Evil Genius review and …game design ?

Posted by Greatdictator On January - 12 - 2009

Yes you read it right, I finally have another review up and i found something that some of you guys might be interested in…but first a review :D….of 2009 DUN DUN DUN!!!!

btw i was sick on the day i recorded my voice


basics of what i was talking about
EG review

Focus on style and base design

Almost like Dungeon keeper

Funny AOI missions like stealing the Eifel Tower by shrinking it , planting a fake diplomat
in one of the 5 factions and stealing mr Sunggules

Loot is usefull for more then just decorateing like researching new items

You get a funny radio broadcast even if youll mostly hear the same one

would have been better with cinematics for some AOI

Traps combos encourage base design and trap laying by rewarding combos with money

Minios are easy to know what they do and research is fun and simple

AI is good but it will do some really stupid things at times

Agents and tourists

Building hotels to occupy tourists

Stats and minion care

Lots of funny interrogations and funny objects like brain washing machine

Certian traps are funny as well

game is frustrateing and fun at the same time mostly due to how long it takes
for you to gather money

lots of looney and creative henchmen…and wierd too

Super agents are annoying but satisfeing when you finally defeat them

Evil geniuses have some diffrneces but more locations or special islands for each would
have been better

only 3 same superweapons for each

Game is fun

The game design video:

hope you enjoy
GreatDictator