Archive for the ‘Gerfervonbob’ Category
Operation Flashpoint 2 Preview
Recently in my foray of browsing gaming websites I came across and excellent article on Eurogamer. I’m a little torn about my feelings with Operation Flashpoint 2 because the same people who worked on the original game went on to make ARMA, where as Operation Flashpoint 2 retains the name only via Codemasters. Bohemia which created the first Operation Flashpoint even went as far in a recent press-release to denounce Opflash 2 for saying members of the original were working on the project; and that ARMA 2 was the real sequel.

Operation Flashpoint 2 boasts improved squad AI
Politics aside the article goes into much of what Codemasters is attempting to accomplish with OpFlash 2. While ARMA 2 goes to full realistic simulation, Operation Flashpoint 2 is attempting to strike a balance with realistic game play and making it funnier to pick up as an average gamer and not a hardcore simulation player. One might be surprised, even alarmed to find out that the game will be released on Xbox 360 and the PS3. With assurances that the game will still be true to it’s PC routes I remain skeptical.
From the Article:
There’s obviously significant concern from the hardcore fans of the original PC version that this is coming out for 360, PS3, as well as PC. But this is something Codies is determined will surprise everyone. The engine has been specifically designed to achieve its enormous scale without burning out your console’s chip, and as such will also not demand a top-of-the-range PC to play. However, play it on a top-notch PC and you’re going to be able to scale it to look stunning.
With all it faults Operation Flashpoint 2 still looks like it’ll deliver one hell of a gaming experience this summer, we’ll have to keep an eye on it.