Archive for the ‘BiscuitDude’ Category
Episode 5: Blood and Bullets.
Join the Council in an attack on LeFey’s lab, hidden underneath a cathederal.
Episode 4: Full Moon.
Scout the English countryside for one of LeFey’s secret research laboratories.
Episode 3: All Fall Down.
Bring down a Golem rampaging around Times Square in order to retrieve Pandora’s Box.
Episode 2: Escape From…
Battle creatures on the New York streets and subways, whilst attempting to rendevous with Vivian.
I’m back! I finally overcame this games initial show stopping issue by, how you ask? Actually recording the game whilst playing it, weird I know, but enough jabbering. One new episode each day and I’ll add my other walkthroughs as well later.
Episode 1: Flashpoint.
Escape the New York museum and rendevous with Vivian.
Chapter 2: Escape from…
Crawl around New York’s subways and rendevous with Vivian.
Chapter 1: Flashpoint.
Escape the New York museum and rendevous with Vivian, whilst surviving an onslaught of mythological beasts.
The truth about Pandora’s Box…
Yup, thought I’d swing a new walkthrough this way, still in process of doing this game, but other priorities come first. Plus I’ll probably put some Far Cry 2 up in a day or two.
Peru, Level 1: Mountain Caves.
Well guys, this is it! DYG’s first Red Alert 3 video(s)!
I’ve only played five matches (as of this video’s upload) and have yet to make full use of all the unit’s secondary gimmicks. I guess I’m just stuck in the past with classic C&C rush tactics :P. But this video does demonstrate how useful naval assaults can be now.
My opponent wasn’t well prepared for naval attacks, so I took advantage of this. As well as harrassing him with small rushes of Conscripts and Hammer Tanks, he became convinced I would be purely trying to rush him from the ground. He put up a good fight and held back many of my advances, though once I started rolling in the big guns, he eventually surrendered.
I must say though, that the most interesting faction so far is the Empire of the Rising Sun, whom require plenty of micro-management, especially when it comes to decisions on whether to use a unit as AA or AG. I’ll do a victory vid on them next to demonstrate this.
Story Mission 11: The Final Chase.
Survive Shaw and Brody’s attack and destroy the Orca II.
Story Mission 10: Blood on the Beach.
Attack the Mayor during the 4th July celebrations.
Story Mission 9: The Facility.
Destroy Environplus’ Underwater Facility…but something else has made it it’s home.
Story Mission 8: The Deep.
Swim down to Environplus’ Mining Facility and disrupt it’s operations.
Story Mission 7: A Taste for Blood.
Swim through a minefield to kill some divers hiding among the Ship Graveyard.
Story Mission 6: The Angry Armada.
Attack an Armada of shark hunters.
Story Mission 5: Predator in the Bay.
Attack Environplus’ offshore Oil Rig site.
Story Mission 4: Hunted.
Avoid detection at the docks and destroy a barge carrying toxic materials.
Story Mission 3: The Dead of Night.
Under the cover of darkness, sneak into the bay and kill the party goers, then destroy the refinery.
Story Mission 2: The Breakout.
Escape Amity Island’s Marine World by tearing through the tanks and killing an Orca.