Archive for the ‘Medieval II Total War Holy Roman Empire Chronicles’ Category
Medieval II Total War Holy Roman Empire Chronicles 18-19 Turn 29-34 (THE END)
Here are the finals Episode where I win the campaign. If you want any more campaign chronicles, feel free to make a donation. At that point I have nothing more to gain from making any more videos of Medieval II Total War or Rome Total War. Just watching back all I created would take you weeks so time to stop :)
This Battle is against 3 polish army. So my strategy was to hold the hill and use my missile units as much I could. This was an imperative since the Polish have many missile cavalry. I deployed all my spearman into circle to be able to hold against a greater number of cavalry this worked really well as you can see.
THE END
You can download a Holy Roman Empire save pack with save from turn 34 to 85 that are turns not recorded. Simply put the file in you save folder.
I hope you enjoyed all those chronicles, now Time for me to diversifies myself a little. :D
Medieval II Total War Holy Roman Empire Chronicles 16-17 Turn 26-29
At that point in the campaign it’s time to consolidate the empire, by increasing the public order and increasing the revenue. I build farm and church so that people stay happy. An other aspect that helps me a little at that point is that the pope dies. I then vote for the Portuguese cardinal because, they are not my enemies, and they clearly will win. So better vote for the next pope.
On the Danish front I advance with two army to finish them. Danish are always dangerous at the beginning of the campaign since they have good anti infantry units. By sending two army I made sure to secure the path to the last city by distracting the main Danish army from my main army on the right flank.
This is one really nice battle and it really does show the Danish infantry superiority and both armies were fighting to the Death as you can see. My cavalry was my best ally in the battle, so I used it to try to kill the enemy general but he proved to be too hard to kill. So I tried to kill as many axe infantry to allow my spearman to hold longer, but the Danish were too many and the Danish infantry was too strong for spearman units. When it was clear all was lost. I ordered my general to retreat leaving my mercenary behind to keep the enemies busy.
Considering the lost on both sides that was a really good battle. :)
Medieval II Total War Holy Roman Empire Chronicles 15 Turn 25-26
At that point I advance against Danish with two army to capture the last city, one army will keep the enemy main army busy. The second army will go capture the last city.
I also advance against Polish.
Since, I see that the Hungarian are going to attack me at Vienna, I get my garrison out of it and get ready to flank the main Hungarian army. When you see that the computer mobilize army against you, it’s sometime the best moment to flank them and go right to the real target the cities and fort.
I also attack Milan last fort in continental Europe. The last city Milan will have is on an Island.
Medieval II Total War Holy Roman Empire Chronicles 14 Turn 23-25
The first Milan city is now under my control. As you can see I leave very little troops in the city and attack the next city. When you leave few troops you can then attack very fast the next city before the enemy can react to your attack on the first one. The chances of rebellion are low at that point since it takes at least 2 turn of riot before any rebellion happen. The other important aspect you need to notice is that as soon as I take a city, I build a church, that allow me to increase the public order and make sure to reduce as fast as possible any chance of riot. Building troops is also a good way to maintain order.
The battle happens on the way to the remaining Milan Fort. I basically use my missile unit superiority to weaken the enemies before charging them. I used this tactic mostly because the Mercenary spearmen have more armor then my regular troops. I reduced by potential loss to keep a good strength to siege the fort, but at that point I don’t know what kind of garrison that fort has.
Medieval II Total War Holy Chronicles 12-13 Turn 19-23
Now that I destroyed the Hungarian army that took Zagreb, the path to retake it is open. But since I’m at war with many factions the Polish take this opportunity to start a war with me. The more faction are at war with you the more likely other will engage the hostility with you. At the turn 22 I start hostilities against Milan seeing a weakness and since they must be destroy in order for me to win the short campaign. You can also see that Moors landed and attacked one of my cities. But for some reason they will never attack…
So this siege is really interesting and I’m sure people will note that I had a lot of dead. Well as you will notice many of my troops are Militia and the rest are mostly cavalry and spearman. I send my militia on the wall to keep the enemy busy while my cavalry and spearman rush into the center without having anyone to resist on the way. My Cavalry Hold the center as my spearman holds the enemy so that I can win by the time. I choose that strategy because the enemies had reinforcement and winning by the time was the best way to win against the Mercenary Spearman that had better armor. By sacrificing my weak troops I made sure that my strong troop could hold the enemies away from the center later.
Medieval II Total War Holy Chronicles 11 Turn 18-19
At that point in the campaign I keep advancing against Danish since I need to destroy them to win. On the East the Hungarian are now the priority since Venice isn’t much of a problem at the moment.
This battle against the Hungarian was actually risky, the Hungarian have the relief advantage, and Hungarian noble are not to be under estimated. That why I charged on the Left to take care of them as fast as I could. After taking care of them, I redeployed ready to fight the rest of the enemies. The way they rushed against my infantry wasn’t really impressive, and they were easy to encircle and eliminate. But in my opinion it could have go wrong, especially if the enemy general had more command.
Medieval II Total War Holy Chronicles 10 Turn 18
Today, it’s a really small battle on the Danish front. I’m attacking the Danish and with a large superiority in number I take care of the Danish easily. So not much to say on this episode.
Medieval II Total War Holy Chronicles 09 Turn 17-18
After taking Venice territory I now hunt the remaining Venice Troops in the continent as the Hungarians take Zagreb that wasn’t really defended at all.
This battle was more of less hard; I just did a line to hold the enemies so that my general does the job. I mostly loss mercenaries on my Left flank.
Medieval II Total War Holy Chronicles 07-08 Turn 14-17
At that point I keep advancing on Venice to kick them out of the continent. But Hungarians decide to come attack me (no big surprise). So now I’m at war against Venice, Hungarians and Danish. That’s getting interesting :)
So here I apply the strategy similar to the episode 01. I attack the siege equipment with the cavalry so that they drop it. But I leave the tower in peace, this way I let the enemies attack one wall instead of 2 walls and 1 door. This allows my troops to wait for the enemies and kill them as they come slowly. Enjoy!
Medieval II Total War Holy Chronicles 06 Turn 14
After capturing Zagreb I redeploy my force to keep advancing on Venice. On the North I Advance on the Danish by Capturing the Capital. Over All I still develop my Economy by investing in farm.
At 2:13 min the Danish Attack my Force that were sieging Hamburg. This battle was a risky one. Mostly because Danish have swordsman infantry that can easily kill any spearman. They also had some dismounted feudal knights that are even stronger. So my strategy was mostly to isolate those units and charge them with cavalry. The cavalry total dominate any sword units.
After the first enemy army was destroyed I had to fight the Garrison. I deploy my spearman in circle so that they can hold longer against the enemy general. Some of my force retreated but it wasn’t a problem as long as my cavalry could take care of isolated troops. Even if the enemy general retreated, the fort will fall without a fight.
Medieval II Total War Holy Chronicles 06 Turn 14
At that point I advance against Venice to kick them out of the continent for good. In this siege I use the same tactic as the the now famous German Chronicles Hell Gate episode. That means using the enemy defence against themselves. Very effective tactic.
Medieval II Total War: Holy Roman Empire Chronicles 04 Turn 09-10
In this episode I use an other strategy learned from the computer, since the computer try to siege Venice and is currently on a bridge, I send one unit to attack them in the back. Since they defend against this unit they face this lonely unit and my army in Venice come from the back to engage the enemy without having to fight on a bridge. So the AI seems a little puzzle and can’t do anything to save themselves.
Medieval II Total War: Holy Roman Empire Chronicles 03 Turn 09
At that point, not much to say on the campaign level. But I would point out the strategies I use that lead me to this battle for Venice. There is one Venetians unit on the bridge and a garrison in the city. Knowing that I knew that crossing the bridge would not be much of a challenge. Also I knew that the city garrison would come help defend the bridge, but they would come too late, allowing me to engage them in an open field battle. As you can see it wasn’t too hard, but it was important since by exterminating my enemies it allowed me to capture the city without having to siege it. I learned this strategy from the computer in fact. ;)
Medieval II Total War: Holy Roman Empire Chronicles 01-02: Turn 01-08
After some thinking I choose to make this latest and last Medieval II Total War Chronicles available only on the Dateyourgame.com Blog for a simple reason: I have more control over it, it’s easier for people to participate and it’s far less work for me. This will be a short campaign, but I will try to write interesting and useful stuff.Enjoy :-)
When you start a campaign there are two main objectives you must achieve: The first is making as much money as you can, as fast as you can. This means you must produce roads. Roads take one turn to produce. They won’t bring you too much money, but the speed at which you produce them will allow you to finance your farms fast afterward. The farms are your second economic resource, they give you money and increase your population, bringing in more taxes.
Your second objective is really to capture as many rebel cities and forts as you can before your enemies capture them. Once all of the rebel cities and forts are capture that’s when war against your competing faction becomes a necessity to expand.
Another important thing is to get as many alliances as you can early in the game. The more allies you have, the more factions will try to stay allies with you. But it’s important to consider alliances as breakable and you should never trust any ally. That’s why most of the time if you see that your ally is weak on your frontier, take this opportunity to invade them exactly as Venice did against me leading to this siege.
This siege is not that big but I show my “classic” tactic of getting my cavalry out of the city and charging the siege equipment with them. There are different advantages to doing this. The first is that as soon as your troops engage the enemies they will drop the siege equipment. This will gain you some time and in this video set the battering ram on fire. Without it the enemies are forced to retreat since they can’t enter the city anymore. The other nice thing about using this tactic is if the enemies have more siege equipment, you can destroy all of their siege weapons except one. What that means is that you can lead the enemies to the wall you want them to attack and kill all of their units one by one. I recommend leaving the tower in piece, since when you use this strategy and leave only ladder to get the enemy on the walls there is a bug that make the game go to 1 fps. The other advantage of leaving the tower alone is that once you have stopped the first wave of enemies; the following enemies come one by one, allowing your troops to kill them very easily.