Archive for August, 2009

Greatdictator reviews 3 Fallout 3 DLC

Posted by Greatdictator On August - 23 - 2009

I was lazy on this one so i dont have much to say , the DLC in general is great and extend the life of a already long game , the DLC does have its issues like in the Pitt youll see fire pop up at places there shouldnt be , the game still crashes abit by me at least .
But if you just cant get enough Fallout 3 these 3 DLCs are worth it …. now ONTO POINT LOOKOUT ANd THEN SPAAACCCEEEEE!!!…..and then all we need to do is wait for Fallout New Vegas

Rise of Denmark: episode 02

Posted by Swifty On August - 23 - 2009
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Here’s the next episode. Here I take over another castle ‘Magdeburg’. My main cool is to keep pushing the HRE back and to minimize the influence of The Polish. At the ending of the video you will see me besieging another castle, the battle shall be fought in the next episode. Enjoy

Digisnake!

Posted by deryni On August - 23 - 2009

Deryni21 here, continuing in his effort to diversify Dateyourgame.com!

This is Digisnake. I used to play this game all the time as a method of procrastination. It is a really fun little flash game and one hell of a time waster. I put some music over it but that was just for kicks.

I propose to all you DYG gamers a little competition. If you think you can beat that score ( you should be able to )  record it and post it here. So we can have a full blown Digisnake competition. The competition will last for two weeks. The video showing who got the most points wins! If you win, you get the gratification of knowing I envy you :D

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Rise of Denmark: episode 01

Posted by Swifty On August - 20 - 2009
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Here’s the first episode of my series. Enjoy it.

I will be uploading all the episodes but first I have to play them of course. There will be one upload each week.

Europa Universalis III and Expansions: Review

Posted by Kinshejsi On August - 19 - 2009

This is a video review for the game Europa Universalis III and both of it’s expansions: Napoleon’s Ambition and In Nomine. I would advise getting both expansions if you consider buying it. They can’t be installed seperatly, you got to install NA before IN, but it’s mainly IN that adds a lot of new gameplay options and fixes a lot of bugs.
For someone who never heard about the Europa Universalis or hearts of iron games, these games can be considered as a very detailed Total War campaign without playable battles.
Watch the review for more info:

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Here’s the written review if you didn’t understand everything:

Well that’s the question. Europa universalis III, a very addictive unique empire managing game where you lead your empire from the start of the renaissance era till the end of Napoleon, that is if you installed both expansions. Now what do people think when they first see this game: BOORING. That’s people judging by appearance, the beauty of this game lies in the core, it’s the gameplay, not graphics that makes this game so interesting. After this review you can determine yourself if the game is as boring as it looks or the game is well worth playing.

The game has only one game mode and that’s campaign. At the screen to start a campaign you’re able to chose between several periods, well not only periods you can actually chose any date between 1399 and 1821. And I really mean up to the day. The game is historically correct in territory up to the day. Even though you can chose any day, the game provides you with the best dates to start with. You can chose to start at the fall of Byzantium or fight the American war of independence, at the bottom you can see which factions are best to play for that period. At these periods most factions are best balanced and at peace so it’s often the best moment to start a campaign. There are in total 313 factions you can play with, from Europa, to the native Americans, Africa, India, China. Not every faction gives a different gameplay experience tough. For example playing like small factions in the HRE feels a bit the same, still if you play the outcome of each game will be very different.
The game is meant to be played as one of the big European factions but you’re still able to chose to play every faction on the map. More experienced players will have a challenge and lot of fun surviving and expanding with a small nations between the superpowers. Or they might start as a native American faction and defend themselves from the European colonists.
If you click on a faction, you can see on the right the difficulty playing the faction and it’s ‘stars’ for military, economy and diplomacy.

The game is very detailed, far to detailed to explain everything in this 10 minutes review. So I will just discuss the most important points. The stability of your nation is very important, if not the most important factor of this game, stability is determined from -3 to +3. If you have a stability of -3 and you have a big empire then you’re pretty much doomed, rebels will start to pop up everywhere, your income will be cut down and after a while when they see you’re struggling, other factions will declare war on you to finish you off which can be pretty annoying if you have put all that time building your empire.

But most of the time stability drops are your own fault. Stability can decrease by attacking other factions without having an casus belli (reason for war), making stability decreasing decisions on the many ingame pop up decisions and doing something that makes your people lose faith in you, like getting in financial trouble or having a bad reputation. You can increase your stability by investing money in it, the more money you spend on your stability the faster you’re empire will be more stable but the less you can invest in technological progress, structures and military. You can also increase your stability by successfully completing missions or making a stability increasing decision on the pop up decisions you get in the game.

Each faction can chose several national idea’s, these idea’s have a great effect on what kind of nation you want to be, you have land, naval, exploration, cultural and state decisions. Factions that want expand to the new world will take the ‘quest for the new world’ idea so they’ll be the first to colonise the best spots of the new world. While factions that want to conquer Europe will chose land idea’s that increase the power of their military. You can have up to 12 national idea’s in total, the amount you can have depends on the level of your government technology, the higher the level, the more national idea’s.

Another very detailed factor in this game is diplomacy, you can request military access, give money, form alliances or declare war. Every nation has a relation from -200 to 200 with you. You can increase your relations by doing favourable things for other factions like giving them gifts or make beneficial deals and if you keep a good reputation, factions will gradually like you more. Your relations will decrease by doing harm to this faction or by having a bad reputation. You can get a bad reputation by continuously declaring war on other factions and making high demands when you’re victorious.
When factions have bad relations with you, they will be less likely to accept any agreements and will be more likely to attack you. Alliances are agreements between you and another nation to support each other in war, this means that if an allied faction goes to war or gets attacked by another faction you will get the option to join the war. If you decide not to join then your relations with this faction and other of your allied factions will suffer greatly. Diplomacy is very important since if you don’t have any allies nor anyone who likes you, your neighbours will gang up on you and get you in a rough war you’d probably lose.

You’ll probably spend most of your time fighting wars. You can play and expand peacefully but that tends to get rather boring. In each war both sides have a leader of war. The leader is often the nation that attacked or got attacked. If the leaders decide to stop the war all allied factions will stop too, which is sometimes annoying when you’re allied and you were owning the opponent then suddenly you’re ally makes a lame peace deal that doesn’t gain you anything. The degree of you winning a war depends on how many battles you won and how many territories you occupied. It is displayed as a percentage in the right down corner of the game. Once this percentage is high enough, you will be able to make peace and force your opponent, to give money, regions or become your vassal.

During a war, you can only occupy provinces, they will not be a part of your empire until the enemy nation accepted his defeat and gives the provinces to you. It’s sometimes frustrating when you fight wars against big nations that they will only accept you taking 3 to 5 provinces of them while you occupied all their lands. On the other hand if you lost a war yourself, you will only lose that much provinces. After you made peace there’s a truce that you won’t attack the other faction for 5 years meaning you can’t continuously attack the same faction without suffering a major stability drop. At the end of the game most factions have grown pretty big and made strong alliances, this can make you end up in large, epic world wars where you and your allies fight the opposition in Europe and the various colonies throughout the world.

Being in a state of war all the time is devastating for your country and will result in the rise of rebels and a decreased income, so it’s often best to make peace and stay at peace for a while.
Battles are essential in winning your wars.
You can’t fight battles yourself like in the total war games, they are determined with a dice rolling system which may seem kinda awkward and look like RISK. The higher the dice roll the more casualties you inflict. This number of casualties is dependant of the largeness of both armies. There are several factors that increase your dice roll tough, fighting in hilled territory or near a river will decrease the power of the attacking army. While good generals, morale and technological superiority will increase the power of your army. These factors can gain you a victory when you’re seriously outnumbered. In my opinion a small improvement they could’ve add is you being able to set tactics for you’re army.

The game keeps you entertained with several historical events. At the end of the 15th century till the end of the game you slowly discover more and more of the world, giving you a chance to escape Europe and colonize the far away places. Pirates will start popping up in the 16th century blockading docks which will force you to create a strong navy. Another event in the 16th century is the spread of the protestant and reformed religion across Europe. You’ll have to deal with religious zealots trying to spread their religion by force and sometimes have to change your state religion to one of the heretical beliefs.

In the 18th century you’ll see an increase in nationalism and revolutionaries in your lands. Such as colonial separatists like USA, Canada and Venezuela who want to be freed from their European motherland. These events give you a change to the continuous sometimes repetitive war faring, economy and diplomacy improving you’re doing the 400 years you play.

Having said all this, I haven’t even explained half what this game is about at all, like national idea’s that help you forge your faction into the nation you desire, your servants who will help you preserving and expanding your empire, economy with centers of trade and monopolies, different map views, the holy roman empire, papacy, crusades and much more.

The game also has a multiplayer mode. Here each player can chose a faction and play just like the single player campaign. Playing co-op with some friends is fun and makes the campaign a lot easier knowing that your neighbours have your back.

The game might be a bit overwhelming for someone playing an Europa universalis game for the first time. You can find a lot of info on the wiki, http://www.paradoxian.org/eu3wiki/Main_Page , which can serve as a guide.

Europa universalis III is a great strategy game with much realism but not so realistic that it would get boring. The game does have a very slow pace, it will take several hours to finish a campaign even when you play on max speed, my average campaign takes longer than a dat, still you can save the game whenever you like making it optional to play one hour a day. It’s a shame the battles aren’t playable and the graphics aren’t up to date. Still this is the most detailed strategy game I’ve ever played, it’s not a mindless first person shooter or a strategy game with stupid ai, it’s a game where you have to think of every action you make because every action has an effect on your own and other nations.

If you didn’t fully understand everything I said, the full written review can be found on DYG and if you have anymore questions feel free to ask them.

Updates , preview and a little bit of animation

Posted by Greatdictator On August - 15 - 2009

Okey so i wasnt around for like 2 weeks and it was killing me in honesty cause i really like to edit my videos mmk ?
But heres a video with some quick updates for ya

Now the first thing i edited was Darkest of days a fun ….might not be perfect game for me at least and i hope you enjoy the preview

And finally i posted up my blender animations ….and since i didnt have enough i added in some of my flash ones .

Well i hope you guys enjoyed these and do comment on them please
till next time

Medieval Total War Gameplay Spanish Chronicle 2.

Posted by GamersDen22 On August - 5 - 2009
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Hello to the date your game community,

This is episode 2 of my medieval total war 2 chronicle. in this episode  i take the rebel settlement of Zaragoza. The reason for this is because its right next to france and its the gate way to my push west towards the rich Holy Roman Empire and the Papal States. Also its is one of two regions blocking Spain from the French with the other region being to the north witch is under control of Portugal another enemy of Spain. For these reason i left a strong garrison there to slow down an invasion from France.

Apart from getting trade agreements from the moors (which was a wast of time) i actually attacked them and quickly got control of two new settlements (Granada and Cordobia) which are both good settlements for taxes and for launching attacks into Africa. As i was about to launch my invasion of Moors controlled Africa a Crusade was called (despite me wanting it to be called some where else). so i had to quickly put my crusading army and fleet together (thank god for mercenaries) and set of for the Egyptian controlled region of Antioch.